Past Conference Programs

ISSM 2018 | Science Museum in The Fourth Industrial Revolution

<ISSM 2018>

□ Overview

ㅇ Period: November 8th (Thu.) ~ 9th (Fri.), 2018

ㅇ Venue: National Science Museum of Korea

ㅇ Host/Organizer: Ministry of Science and ICT / National Science Museum of Korea

ㅇ Theme: Science Museum in The Fourth Industrial Revolution


□ Invited Lectures

ㅇ Making Science Museums OF/BY/FOR ALL

    - Nina Simon (The Santa Cruz Museum of Art & History, USA)

ㅇ Navigating the Fourth Industrial Revolution

    - Noah Raford (Dubai Future Foundation, UAE)


□ Invited Lectures

|Session 1|                                      


ㅇ On the Way to the Total Amusement Park. What Science Museums Could Learn from Art Museums (and Vice Versa)

    - Harald Peter Kraemer (City University of Hong Kong)

ㅇ Operation of Open Storage in National Science and Technology Museum, Taiwan

    - Jong-I Lin (National Science and Technology Museum, Taiwan)

ㅇ Energie ・Wenden (Energy ・Transitions)

    - Thomas Hofberger (Deutsches Museum)


|Session 2|

ㅇ Museum Hack: How to Reimagine the Museum Experience for Adults

    - Michael Alexis (MUSEUM HACK)

ㅇ Capacity Building in Science Museums Today

    - Claude Faubert (ICOM-ITC, China)

ㅇ How to Make Exhibitions That Make a Difference

    - Stuart Kohlhagen (Questacon)


|Session 3|

ㅇ A Digital Strategy for Paris Musées, a New Network of 14 Museums

    - Philippe Riviere (Paris Musées.)

ㅇ Collaborative Game-Making Approaches to Learning in Museums

    - Sarah Chu (Royal Ontario Museum)

ㅇ From Treasure House to Production House: Re-releasing the Museum for the 21st Century

    - Nancy Protor (MuseWeb Foundation)


|Session 4|

ㅇ Digital Art by teamLab

    - Noriko Tanicuchi (teamLab)

ㅇ Design of Digital Interactives for Science Museums: Lessons Learned from the Planning of National Digital Heritage Museum

    - Jae-Hong Ahn (KAIST)

ㅇ Virtual Reality as an Interpretive Tool

    - David Dewhurst (The Science Museum, UK)


□ Workshop

ㅇ Using Interative Design to Create Engaging Game - Based Exhibits and Programs

    - Sarah Chu (Royal Ontario Museum)

ㅇ How to Use Social Media to Connect with Your Audience

    - Hayley Milliman (MUSEUM HACK)

ㅇ How to Give a Dynamic Scientific Presentation about Science and Science Museum

    - Hyo-Jong Lee (Science Cookie)


□ Case Study

ㅇ A Study on the Development and Application of Exhibition-integrated Content Based on Jang Yeong-Sil’s Automatic Water Clock (Okru)

    - Yong-Hyun Yoon (National Science Museum of Korea)

ㅇ The Structure and Operating Mechanism of the Time-signaling System in Jang Yeong-Sil’s Automatic Water Clock (Okru)

    - Sang-Hyuk Kim (Korea Astronomy and Space Science Institute)

ㅇ Research on Convergence-based Content and Science Culture Content Derived from Jang Yeong-Sil’s Automatic Water Clock (Okru)

    - Byeong-Hee Mihn (Korea Astronomy and Space Science Institute)


첨부파일

2018_ISSM Keynote Abstracts_KR_EN.pdf

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ISSM 2019 | Science Museums as a Platform of Science Culture

ISSM 2017 | Art in Science

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